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2d Fighter Maker 2nd Player Data Download


How to Download and Play Custom Characters in 2D Fighter Maker 2nd




2D Fighter Maker 2nd is a game engine developed by Enterbrain that allows anyone to create their own 2D fighting games. You can customize the graphics, sounds, animations, moves, and gameplay of your characters, as well as create stages, menus, and other elements of your game. You can also download and play custom characters created by other users, or share your own creations with the community.


Download File: https://geags.com/2w3qnk


In this article, we will show you how to download and play custom characters in 2D Fighter Maker 2nd. We will assume that you already have the game engine installed on your computer. If you don't, you can download it from [here] or [here].


Step 1: Find and Download Custom Characters




The first step is to find and download custom characters that you want to play with. There are many websites and forums where you can find custom characters for 2D Fighter Maker 2nd, such as [Mod DB], [The Mugen Fighters Guild], [Mugen Free For All], and [Mugen Archive]. You can also search for specific characters or genres on Google or Bing.


When you download a custom character, you will usually get a ZIP or RAR file that contains the character's data folder. The data folder should have a name that matches the character's name, such as "Batman", "Naruto", or "Mario". The data folder should also contain several files, such as:


  • A .dat file that contains the character's information and settings.



  • A .act file that contains the character's palette data.



  • A .snd file that contains the character's sound effects and voice clips.



  • A .cns file that contains the character's collision boxes and hitboxes.



  • A .cmd file that contains the character's commands and inputs.



  • A .air file that contains the character's animation data.



  • A .sff file that contains the character's sprites and images.



  • A .st file that contains the character's story mode data (optional).



Some characters may also have additional files or folders, such as fonts, icons, portraits, effects, or music. Make sure to download all the files and folders that are included in the character's package.


Step 2: Extract and Copy Custom Characters




The next step is to extract and copy the custom characters to your game engine folder. To do this, you will need a program that can open ZIP or RAR files, such as WinRAR or 7-Zip. You can download them from [here] or [here].


After you have installed one of these programs, you can right-click on the ZIP or RAR file that contains the custom character, and select "Extract Here" or "Extract to (folder name)". This will create a new folder with the same name as the ZIP or RAR file, which will contain the character's data folder.


Then, you need to copy the character's data folder to your game engine folder. The game engine folder is where you installed 2D Fighter Maker 2nd on your computer. It should have a name like "FighterMaker" or "FM2000". Inside this folder, you should see several subfolders, such as "Data", "System", "Player", "Stage", and "Music". You need to copy the character's data folder to the "Player" subfolder.


For example, if you downloaded a custom character named "Batman", you should copy the "Batman" data folder to "FighterMaker/Player". If you downloaded a custom character named "Naruto", you should copy the "Naruto" data folder to "FighterMaker/Player". And so on.


Step 3: Edit and Save Player List




The final step is to edit and save the player list file. The player list file is a text file that tells the game engine which characters are available for selection in the game. The player list file is located in the "Data" subfolder of your game engine folder. It should have a name like "PlayerList.txt" or "PlayerList.dat". You need to open this file with a text editor program, such as Notepad or WordPad.


When you open the player list file, you should see a list of names that correspond to the data folders of the default characters that come with the game engine. For example, you may see names like "KFM", "KungFuGirl", "SwordMan", and "Ninja". Each name should be on a separate line, and there should be no spaces or punctuation marks between them.


To add a custom character to the player list, you need to type the name of the character's data folder at the end of the list. For example, if you want to add "Batman" to the player list, you need to type "Batman" on a new line at the end of the list. If you want to add "Naruto" to the player list, you need to type "Naruto" on a new line at the end of the list. And so on.


After you have added all the custom characters that you want to play with, you need to save and close the player list file. Make sure to save it as a text file with the same name and extension as before, such as "PlayerList.txt" or "PlayerList.dat". Do not change the format or encoding of the file.


Step 4: Enjoy Your Custom Characters




Now you are ready to enjoy your custom characters in 2D Fighter Maker 2nd. You can launch the game engine by double-clicking on the executable file in your game engine folder. It should have a name like "FighterMaker.exe" or "FM2000.exe". You can also create a shortcut to this file on your desktop or start menu for easier access.


When you launch the game engine, you should see a menu with several options, such as "Arcade Mode", "Versus Mode", "Training Mode", and "Options". You can select any of these options with your keyboard or mouse. In any mode, you should be able to select your custom characters from the character selection screen. You can also select the stage and music that you want to play on.


You can control your character with your keyboard or a gamepad. The default controls for the keyboard are:


  • Z: Light Punch



  • X: Medium Punch



  • C: Heavy Punch



  • A: Light Kick



  • S: Medium Kick



  • D: Heavy Kick



  • Arrow Keys: Move



  • Enter: Start/Pause



  • Esc: Quit



You can change these controls in the "Options" menu, or by editing the "Config.dat" file in your game engine folder. You can also adjust other settings, such as difficulty, speed, sound, and display.


We hope this article was helpful for you to download and play custom characters in 2D Fighter Maker 2nd. Have fun creating and playing your own 2D fighting games!


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